Worship
Every Sunday, the congregation gathers on Twitch. The Evangelist plays; the chat kneels; the Roll is witnessed together. Ninety minutes of liturgy, scripture, and communion through play.
Nine movements, one communion.
Led by an ordained Evangelist. The shape never changes — only the game, the reading, and the miracles do.
The Evangelist bows to camera or kneels in-game. Chat answers: We kneel. The stream becomes worship.
Call-and-response Creed. Seven exchanges, one per dogma. The congregation answers as one.
One passage from the Book of Rolls. Chat falls silent — the only enforced quiet. "Thanks be to the Roll."
No gameplay. The Evangelist interprets the reading and applies it to the congregation’s life.
Optional. A guest bears witness to an RNG moment that shaped them. The congregation’s voice speaking back.
General confession led by the Evangelist. Repentance precedes communion.
Playing IS the communion. The Evangelist plays their denomination’s game; every significant roll is narrated as a divine act. Miracles documented immediately.
What did R.N.Gesus reveal? Were there miracles? The session is tied back to the sermon.
The closing blessing. "May your rolls be ever in their favor." Closing music plays. The stream ends.
The moment the stream becomes worship.
The Evangelist bows. The chat answers as one. Until the Kneel, it is entertainment. After, it is communion.
Holy days, feasts & trials.
The year of the Roll. Three days of obligation, the joyful feasts, and the solemn observances when R.N.Gesus withholds as well as gives.
The Great Revelation
The first sale of Dungeons & Dragons, 1974 — the d20 given its full sacred purpose.
The Feast of the Parry
EVO Moment 37, 2004. Daigo Umehara. One pixel. Fifteen consecutive parries — the most witnessed miracle.
The Digital Incarnation
John von Neumann’s birthday, 1903 — the prophet who gave R.N.Gesus their first digital form.